
Muhammad
Game Developer
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Portfólio
Experiência profissional
Unity Game Developer
Self Employed • Autônomo
Aug 2024 - Present • 2 yrs
Track Record & Key Achievements 4+ Years of Unity Expertise: Designed and deployed end-to-end games featuring custom character controllers, state machines, and flexible AI logic built on solid Object-Oriented Programming (OOP) and SOLID principles. 3D Asset & Visual Pipeline: Designed complete game-ready 3D models, UV unwraps, and optimized PBR material shaders in Blender. Architecture & Optimization: Developed systems using formal specification modeling and rigorous performance profiling, resulting in zero-lag, bug-free gameplay. Full-Stack Game Solutions: Successfully handled full production pipelines, from drafting comprehensive Game Design Documents (GDDs) to integrating ad monetization (AdMob/UnityAds) and In-App Purchases (IAP). Asset Management & Pipelining: Streamlined asset importing, texture atlas creation, and custom build pipelines to reduce build sizes and accelerate production workflows. Memory & Frame-Rate Optimization: Mastered runtime garbage collection reduction, object pooling, and draw call batching to optimize games for stable FPS and smooth experiences across low-end mobile and PC hardware.