
Morgan F
Gameplay Programmer Unreal and Unity
Habilidades

Conheça meus serviços


Experiência profissional
La Poste - VR Project
La Poste • Meio período
Nov 2025 - Present • 6 mos
Collaborated on the development of a serious game for La Poste, designed to raise employee awareness on internal processes and professional best practices. Delivered the project within a 3-month production cycle, from concept to final build. Implemented gameplay systems, interactive scenarios, and user feedback mechanics using Unreal/Unity. Focused on engagement, clarity, and performance while meeting corporate requirements and deadlines.
Game Developer – Freelance
M • Freelance
May 2025 - Aug 2025 • 3 mos
Designed and developed complete gameplay systems for indie and mid-scale projects using Unreal and Unity. Built custom tools in Python for Unreal to automate asset management, level workflows, and production pipelines. Created VR prototypes and production-ready experiences with optimized performance. Delivered modular, scalable architectures focused on maintainability and team collaboration. Worked closely with designers and artists to transform concepts into polished interactive experiences.
3-Month Game Production
Objectif 3D • Meio período
Feb 2025 - May 2025 • 3 mos
Contributed to the development of Bamphy, a complete game produced within an intensive 3-month cycle. Worked in a multidisciplinary team following a production pipeline similar to industry standards. Designed and implemented core gameplay systems, mechanics balancing, and interactive features using Unreal. Focused on clean architecture, modular systems, and performance optimization. Collaborated closely with game designers and artists to transform the original concept into a polished, playable experience ready for presentation.