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Sobre mim
I'm a Unity developer making mobile and PC games since 2021. I've shipped FPS, racing, parking and simulator games on Google Play, and built hyper-casual games like Hexa Jam, Screw Jam and Tile Club from scratch.
I fix Unity bugs, crashes and build errors, and optimize performance and memory. I integrate AdMob, Unity Ads, in-app purchases, Firebase (Analytics, Remote Config, Auth), PlayFab leaderboards and Photon multiplayer, and convert Android games to iOS.
Send me a message about your game and let's get it working.
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