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Sobre mim
I am a professional 3D Artist with over 5 years of experience in the industry, specializing in low poly character modeling, game assets, rigging, and animation using Blender. I create high-quality, optimized, and game-ready assets for Unity, Unreal Engine, and Godot, with a strong focus on clean topology, attention to detail, and on-time delivery. My goal is to provide professional results that bring your ideas to life.... Saiba mais