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Sobre mim
I am a professional 3D modeling artist with strong expertise in creating high-quality, production-ready models for games, 3D printing, animation, and product visualization. I specialize in character and hard-surface modeling using tools like ZBrush, Blender, Fusion 360, and SolidWorks, delivering clean topology, accurate details, and optimized geometry. From concept to final render or printable STL, I focus on precision, creativity, and clear communication to ensure every project meets technical requirements and exceeds client expectations.... Saiba mais