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Sobre mim
I am a Lead 3D Artist at MeshMilan, specializing in clean, optimized, and production-ready 3D models for games, simulation, visualization, and real-time environments.
I create accurate 3D building models, AAA game environments, props, and assets using references, Google Maps, Street View, images, and drawings. My focus is on real-world proportions, clean topology, organized files, and performance-friendly models ready for production pipelines.... Saiba mais