3D Character Artist and Sculptor, Game, Film and 3D Print Ready
Filipinas
Inglês, Espanhol, Francês
Algumas informações são exibidas no idioma inglês.
Sobre mim
Welcome to MeshArchitect. I am a 3D character artist specializing in turning concepts into production-ready assets for games, animation, and 3D printing.
I prioritize structural quality: anatomical precision, clean edge flow, low-poly retopology, and high-detail PBR textures.
Core Services:
Stylized & Realistic Character Modeling
Clean Retopology & UV Mapping
PBR Texturing (Substance Painter)
Game Engine & 3D Print Optimization
Tools: Blender, ZBrush, Substance Painter.
Send your concept or references, and let’s bring your character to life!... Saiba mais