I create high quality 3D models for games, animation, VR/AR, Roblox, VRChat, MetaHuman, digital humans, product visualization, cosplay, and 3D printing. I specialize in MetaHuman hair, custom hairstyles, grooms, character creation, hard surface modeling, environments, props, topology cleanup, retopology, UV mapping, PBR texturing, rig ready assets, optimization, and game ready models. Every project is built with precision and optimized for Unreal Engine, Unity, and modern production pipelines, ensuring realistic detail, clean geometry, and top tier performance.... Saiba mais