
Mehveesh Nida
3D Animator
Habilidades

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Experiência profissional
Animator
Digital Duck Studios • Meio período
Jun 2024 - Present • 1 yr 11 mos
- Animated on-screen movements of both bipedal and quadrupedal prehistoric animals based on provided material. - Planning scenes by collecting relatable references as required. - Learned new tools while animating with Blender, to enhance the output as needed. Currently awaiting for the next season projects.
Animation Artist
Technicolor • Período integral
Sep 2022 - Jan 2023 • 4 mos
Utilized realistic body mechanics and facial animation to make the characters come alive on the screen • Skillfully planned scenes by shooting self-acting videos and collecting relatable references for robust designs • Creatively switched animation styles to suit the creative vision of the character and background assets at hand • Facilitated Motion Capture (MoCap) and simulation clean up consistent with the production requirements • Worked with international clients to gather and define requirements prior to creative animation designing • Combined technical & artistic abilities to appropriately debug and troubleshoot challenging technical issues • Operated effectively in fast-paced environments with artistic organizational skills to meet challenging deadlines • Continually learned new tools, software, and other technology to keep up with the trends in animation industry
Animator
The Cirqus • Período integral
Aug 2018 - Aug 2022 • 4 yrs
Worked as a 3D animator, and got expert experience in Industry based animations, worked on Projects and games as well. Fine tuned myself to become an expert in Character and Creature animations. Was on of the few animators to work on "Fly over Canada - Halloween Edition" which was screened all over Canada!