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Sobre mim
I create photorealistic and stylized 3D product visuals, modeling, lookdev, rendering, and animation, from concept to final delivery.
15+ years in visual design, the last 6+ focused on 3D: Cinema 4D, Houdini, Redshift, Octane, Substance Painter. I get materials and lighting right, whether the brief calls for realism or a bold concept look.
End-to-end pipeline: modeling → texturing → lookdev → rendering → color grading → final compositing.
Featured in ELLE, L'Officiel, Vogue Portugal, and Tatler Magazine.
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