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Sobre mim
I’m a professional 3D Artist and Character Modeling Specialist with extensive experience in crafting both realistic and stylized characters for games, animation, and film. My expertise includes 3D sculpting, PBR texturing, rigging, and rendering, using advanced tools such as ZBrush, Blender, Maya, and more.
I deliver high-quality, game-ready, and cinematic characters with optimized topology, clean UVs, and production-ready files. From heroic protagonists to unique creatures and stylized designs, I bring your vision to life with creativity, technical skill, and attention to detail.
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