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Sobre mim
My aim is to improve my working skills under different circumstances. Meet CUSTOMER expectation and provide a great results. More then that, to be able to solve problems of different level of complexity.
Special Skills:
Modeling and texturing organic and hardsurface objects in 3ds max.
Sculpting in Zbrush.
Simulating clothes in Marvelous Designer.
Handpainted textures
Setuping lights and creating materials for VRay render.
Tuning VRay render settings
Basic knowledge of rigging, skinning and animation.
Deep knowledge of software such as 3ds Max, Vray, ZBrush, Photoshop, Illustrator, ArchiCad... Saiba mais