
marco schul
3D Character Artist, 2D and 3D Animator and Packaging Designer
Habilidades

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Experiência profissional
Freelance
Autônomo • 4 yrs 7 mos
Character Modeling and Design artist
Feb 2026 - Present • 7 mos
As a Character Modeling and Design artist, I specialize in transforming ideas, concepts, and references into detailed and visually appealing 3D characters. I create characters for games, animation, digital media, and other creative projects, adapting my work to suit different artistic styles and requirements. My process includes developing character shapes, proportions, facial features, clothing, accessories, and other visual details. I work with both realistic and stylized designs, focusing on creating characters with strong personalities and distinctive visual identities. I pay close attention to anatomy, proportions, topology, silhouettes, and surface details to ensure that each character looks polished and professional. When working from a concept or reference, I carefully study the design and translate its key elements into a complete 3D character. I also consider the intended use of the character when creating the model, whether it is for a game, animation, rendering, or promotional content. My goal is to combine creativity and technical precision to produce characters that are visually appealing, functional, and aligned with the client's vision. I value clear communication, attention to detail, creativity, and consistent quality throughout every character design and modeling project.
Packaging Designer
May 2025 - Present • 1 yr 4 mos
As a Packaging Designer, I create professional and eye-catching packaging and label designs for tea, coffee, food, beverages, and other consumer products. I focus on developing designs that communicate a strong brand identity while making the product attractive and memorable. My process includes concept development, typography, layout, visual elements, color selection, and preparation of designs suitable for professional use. For tea and coffee packaging, I aim to create designs that reflect the product's character and target audience while maintaining a clean and premium appearance. I pay close attention to details such as hierarchy, readability, composition, and consistency. My goal is to create packaging that not only looks good but also helps a product stand out in a competitive market.
2D Character Animator
Jan 2024 - Present • 2 yrs 8 mos
As a 2D Character Animator, I create expressive and engaging character animations for games, videos, storytelling, promotional content, and digital media. I focus on bringing static character artwork to life through movement, poses, expressions, gestures, and carefully timed actions. I pay close attention to character personality and make sure the animation supports the mood and story of the project. I can adapt to different visual styles, including cartoon, stylized, and character-focused animation. My approach combines creativity with attention to timing, movement, and visual clarity. My goal is to transform illustrations and character concepts into memorable animated performances that capture attention and communicate ideas effectively.