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Sobre mim
Hi! I’m a professional 3D Environment Artist and Level Designer creating immersive, game-ready worlds for Godot. Instead of making environments that only look good in renders, I focus on real-time performance, clean topology, optimized geometry, proper UVs, PBR materials, and seamless engine integration. From modular dungeons and sci-fi interiors to stylized outdoor maps, I deliver assets with correct scale, orientation, and organized setup.
DM me today and let’s build your world!... Saiba mais