m
maibryanca

Thomas

@maibryanca

Graphic Designer Synthwave Stream Overlays Vtuber Assets

Estados Unidos
Inglês
Algumas informações são exibidas no idioma inglês.
Sobre mim
Welcome! I am a multi-disciplinary developer and digital artist specializing in rapid game development and vibrant retro aesthetics. My areas of expertise include: • Godot Engine Development: Building fast, clean, and optimized 2D/3D game prototypes and mechanics using robust GDScript. • Synthwave & Retro Graphics: Designing custom stream overlays, neon layouts, and unique assets tailored for VTubers and creators. I deliver clean code, exceptional visuals, and fast turnaround times. Let's collaborate message me to get started! ... Saiba mais

Habilidades

m
maibryanca
Thomas
offline • 
Tempo médio de resposta: 1 hora

Conheça meus serviços

Ilustração para Streamers
I will design a retro synthwave stream overlay or vtuber asset pack
Ilustração para Streamers
I will design custom synthwave vtuber assets and retro stream props

Experiência profissional

Streams_Tech Ltd

Freelance Stream Overlay & Asset Designer

Streams Tech Ltd • Freelance

Sep 2026 - Present0 mos

Designed custom visual assets, modular stream overlays, and specialized props for over 50+ independent live streamers and VTubers across Twitch and YouTube. Specialized in creating high resolution, transparent digital assets optimized for seamless tracking in VTube Studio and OBS. Maintained a 100% client satisfaction rate by ensuring all assets balanced high-impact aesthetics with strict technical optimization.

Retro_Game Remix

Senior Digital Artist & UI Designer

Retro Game Remix • Freelance

Sep 2026 - Present0 mos

Designed premium, high-energy visual assets tailored for streamers, VTubers, and content creators. Specialized in creating custom synthwave stream overlays, neon-infused motion graphics, branding kits, and retro-themed channel props. Delivered high-converting graphics optimized across major streaming platforms.

gamecreator

Lead Game Developer & Programmer

gamecreator • Freelance

Jul 2024 - Present2 yrs 2 mos

Specialized in rapid prototyping and gameplay programming using the Godot Engine and GDScript. Developed modular 2D and 3D game mechanics, core loops, player controllers, and user interface systems for independent creators. Focused on optimizing codebase architecture for scalable, bug-free game performance.