I will develop your VR training or educational application


Sobre este Serviço
Bring your VR training or educational idea to life with a developer who understands both immersive technology and effective learning experiences.
With over 7 years of professional experience, I've built commercial VR applications, training simulations, educational experiences, and interactive software using Unity and Godot. As a former Technical Programme Manager and Product Manager, I don't just write codeI help design intuitive, engaging experiences that meet your learning or business objectives.
Whether you need a proof of concept, a single training lesson, or a complete multi-scene VR application, I can develop polished experiences for Meta Quest and PC VR with clean, scalable code and clear communication throughout.
Services include:
- VR Training Simulations
- Educational VR Applications
- Interactive Learning Experiences
- Custom VR Interactions
- Gameplay & Training Logic
- UI, Progression & Assessments
- Prototypes & Proofs of Concept
Please contact me before ordering so we can discuss your project, requirements, and choose the package that's right for you.
Conheça mais sobre Dan Fewster
Unity, Unreal and Godot Game Developer, VR and Serious Games
- A partir deReino Unido
- Membro desdefev. de 2025
- Responde em aprox.:1 hora
Idiomas
Inglês
Meu portfólio
Perguntas frequentes
Why should I choose you?
I don't just build VR applications—I help design effective training experiences. With 7+ years of professional experience in VR, games, and product development, I deliver solutions that are engaging, maintainable, and built around your goals.
Which VR devices do you developer for?
I can develop applications for Meta Quest (Quest 3, Quest 3S, and Quest Pro), as well as Pico 4 and others (let me know which and we can discuss support)
Which game engines do you use?
I primarily develop using Unity and Godot. If you already have an existing project, I can usually continue development within your chosen engine.
Can you build custom VR training or educational experiences?
Absolutely. Every project is tailored to your requirements, whether it's employee training, education, simulations, onboarding, safety procedures, or interactive learning.
Can you work from existing documentation or storyboards?
Yes. I can work from Game Design Documents (GDDs), learning objectives, wireframes, flowcharts, storyboards, or even rough ideas. If you don't have documentation, I can also help define the project scope.
Do you create 3D models and artwork?
Yes. I can create bespoke 3D environments, props, and assets as part of your project where required. Depending on your requirements and budget, I can also incorporate high-quality marketplace assets to accelerate development while maintaining a professional finish. We'll discuss the best approach be
Will my application be ready to publish?
The delivered project will be fully functional within the agreed scope. If you require assistance with deployment, this can be included or added as an extra.
Can you add assessments, scoring or progress tracking?
Yes. I can implement quizzes, task completion, scoring systems, progress tracking, user feedback, and other training-specific functionality depending on your requirements.

