l
luthfiquart

Luthfi

@luthfiquart

FiveM Developer, Network Engineer, Lua, NUI, BGP And DDoS Mitigation

Indonésia
Inglês, Indonésio
Algumas informações são exibidas no idioma inglês.
Sobre mim
FiveM developer with network infrastructure background. Lua resource development, React NUI interfaces, crash and performance debugging, anticheat auditing, custom minigames and economy systems. Vehicle and prop modding with Sollumz, CodeWalker, and Blender covering YFT, YDR, and YTD export, handling.meta tuning, and liveries. Server deployment with Pelican, nginx CDN, and rsync pipelines. Also operate my own autonomous system (AS202118) with BGP peering and XDP based DDoS mitigation built for game server traffic.... Saiba mais

Habilidades

l
luthfiquart
Luthfi
offline • 
Tempo médio de resposta: 2 horas

Conheça meus serviços

Criação completa de Game
I will develop, optimize, and debug your fivem lua server scripts

Portfólio

Experiência profissional

FiveM

FiveM

Período integral • 2 yrs 8 mos

Noctis Founder And Lead Developer

May 2025 - Present1 yr 3 mos

Founded and lead an Indonesian network infrastructure and digital services company operating its own autonomous system (AS202118) with peering at JKT-IX. Infrastructure & Networking Architected and manage a high performance VDS hosting platform on dedicated hardware Designed and deployed multi layer DDoS mitigation combining BGP based traffic steering with kernel level filtering Built and maintain XDP/eBPF packet filtering systems for real time attack mitigation without added latency Automated BGP path selection and peering policy using Pathvector and BIRD2, including IRR and RPKI compliance Development & Systems Developed self hosted infrastructure tooling including billing panels and NOC monitoring dashboards Lead full stack development across Lua, Svelte, and React for internal and customer facing platforms Operate and develop Noctis Roleplay, a FiveM based GTA V multiplayer server, from Lua gameplay code to hosting Business & Operations Oversee product development, pricing strategy, and service delivery Manage end to end infrastructure operations covering vendor relationships, capacity planning, and uptime monitoring

Vector Indonesia Game Developer

Dec 2020 - May 20221 yr 5 mos

Developed gameplay systems for a FiveM roleplay server, handling both design and implementation. Designed game mechanics and player flow, then built them out as client and server side Lua resources. Focused heavily on performance: kept client script thread usage low to protect frame rates, and minimized server side network payloads to keep event traffic light under player load. Worked remotely with the development team using Git for version control and code review.