3D Modeler and Texture Artist Digital Animation Engineering Student
México
Inglês, Espanhol
Algumas informações são exibidas no idioma inglês.
Sobre mim
Hello! I am Liam Moreau, a Digital Animation Engineering student. This academic background, combined with years of independent practice, has allowed me to develop advanced expertise in 3D modeling using Blender (High & Low Poly) and texturing in Substance Painter.
Despite being a university student, I have a proven track record in real-world projects, ranging from creating optimized 3D models for video games to producing commercial videos. My primary focus is within the Blender (4.4/5.0) and Substance 3D Painter ecosystems.
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