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Sobre mim
Hi, I'm a skilled 3D Artist specializing in game-ready characters and assets. I create high-quality low poly, PS1/PS2-style, and modern 3D models with clean topology, UV mapping, retopology, PBR texturing, diffuse texturing, and texture baking. I work with Blender, Substance Painter, Unity, and Unreal Engine to deliver optimized models for games, VR, animation, and digital projects. My focus is quality, attention to detail, fast communication, and on-time delivery. 🚀
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