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Sobre mim
I specialize in creating high-quality 3D characters for Unreal Engine 5, Reallusion iClone, CC4, CC5, The Sims 4, VRChat, Unity, and cinematic projects. From realistic digital humans to stylized game characters, I provide professional modeling, rigging, texturing, and optimization for real-time performance. Using ZBrush, Character Creator, DAZ3D, Marvelous Designer, and XGen, I deliver animation-ready characters with clean topology, PBR textures, and detailed facial rigs tailored to your project.
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