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krypjosh5

KRYPJOSH

@krypjosh5

3D Character Rigging Expert

Estados Unidos
Inglês, Francês, Alemão
Algumas informações são exibidas no idioma inglês.
Sobre mim
Hello! I'm a skilled 3D artist specializing in repairing, rigging, optimizing, and converting 3D models for platforms like VRChat, VRM, MMD, and VRoid. I help creators, VTubers, streamers, and game developers transform broken or unoptimized models into clean, animation-ready, and performance-friendly assets. Whether you're dealing with weight painting issues, broken bones, clipping, poor topology, missing blendshapes, or export errors, I'll ensure your model is fully optimized and ready for VR, animation, or game development. ... Saiba mais

Habilidades

k
krypjosh5
KRYPJOSH
offline • 
Tempo médio de resposta: 1 hora

Conheça meus serviços

Modelagem de Personagens
I will fix, rig and optimize your 3d model for vrchat, vrm, mmd, or vroid
Modelagem de Personagens
I will do character modeling and rigging for reallusion iclone, iclone8, cc4, cc5

Experiência profissional

Freelancing_Career

3D Avatar Repair & Optimization Artist

Freelancing Career • Período integral

Apr 2020 - Present6 yrs 4 mos

Providing professional 3D character rigging, repair, conversion, and optimization services for avatars used in VR, VTubing, gaming, animation, and real-time applications. Experienced working with: VRChat creators and streamers VTubers and digital content creators Indie game developers Avatar designers and 3D artists Hobbyists and virtual world enthusiasts Core Expertise: Repairing broken rigs, skeletons, and bone structures Refining weight painting and mesh deformations Optimizing avatars for VRChat and other VR platforms Fixing clipping, topology, and geometry issues Converting models between VRM, MMD, VRoid, FBX, and other formats Enhancing animation compatibility, stability, and real-time performance Known for delivering clean, production-ready 3D characters that are fully optimized, animation-ready, and tailored to meet the technical requirements of modern virtual platforms and game engines.