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Sobre mim
I am a 3D Character Artist specializing in creating high-quality, production-ready models for both games and film. My expertise includes character modeling, sculpting, texturing, and lighting, with a strong focus on clean topology, optimized UV layouts, and PBR workflows.
I combine technical precision with artistic creativity to build characters . From concept to final asset, I ensure every character is crafted to industry standards, ready for integration, and tailored to enhance storytelling and audience immersion.... Saiba mais