I will integrate fab gameplay systems into your unreal engine 5 game

K
kolacape
K
kolacape
Eric P
Algumas informações são exibidas no idioma inglês.

Sobre este Serviço

You bought a Fab asset and it doesn't work with your project? I'll get it plugged in properly.


Inventory, interaction, combat, dialogue and save systems from Fab rarely drop straight into an existing game. I'll merge the system into your project, connect it to your character, Enhanced Input and UI, and fix any conflicts with what you already have.


What I do:

  • Migrate the asset and fix any broken references
  • Connect it to your own player character, controller and game mode
  • Set up Enhanced Input mappings
  • Hook it into your existing HUD or widgets
  • Resolve conflicts between several marketplace systems

You get the integrated project, a short guide to how the system now connects to your game, and notes on any changes made.


Scope: Blueprint-based Fab assets on UE5. You must own a licence for the asset.


AI disclosure: I use an AI-assisted workflow. I personally review, test and explain every change before delivery.

Conheça mais sobre Eric P

Eric P

Indie Game Developer

  • A partir deNova Zelândia
  • Membro desdeout. de 2026
  • Responde em aprox.:1 hora
  • Idiomas

    Inglês
Hi, I'm Eric, a solo indie developer in Auckland, New Zealand. I've shipped games on Steam, and my latest, Crownfront, a turn-based medieval strategy game, comes out on November 13, 2026. I work in Unreal Engine 5 with Blueprints every day, so I know the problems that eat up your time. Here I help other UE5 devs with the stuff that gets stuck: fixing multiplayer replication bugs, sorting out packaging and build errors, and getting Fab assets and gameplay systems working in your project. Send me a message and tell me what's broken.

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