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Sobre mim
I’m Kent, a passionate 3D artist specializing in VR environments, low poly and voxel assets. I create clean, optimized 3D models including isometric assets, kiosks, gondolas, and podium displays tailored for games, AR/VR, and real-time engines like UE5.
With strong skills in retopology, UV mapping, and performance optimization, I ensure every model is production-ready and visually appealing. I focus on delivering high-quality, efficient designs that bring your ideas to life with precision and creativity.... Saiba mais