k
kenji897

Kenji

@kenji897
5,0(4)

3D Character Artist Rigging Metahuman Unreal Engine Expert

Estados Unidos
Espanhol, Inglês, Francês, Alemão, Italiano
Algumas informações são exibidas no idioma inglês.
Sobre mim
Hi, I am a professional 3D character artist specializing in character modeling, rigging, and animation for games and films. I work with Unreal Engine, Blender, Maya, Metahuman, iClone, and Unity to create high-quality, optimized 3D characters. I deliver clean topology, advanced rigging, and production-ready assets for game character, stylized character, realistic character, and vtuber model projects. My focus is quality, fast delivery, and client satisfaction. Contact Me Now To Discuss Your project Requirement.... Saiba mais

Habilidades

k
kenji897
Kenji
offline • 
Tempo médio de resposta: 1 hora

Conheça meus serviços

Design de Personagem
I will do 3d character modeling and rigging for iclone cc4 cc5 unreal engine metahuman
5,0(4)
Aplicações Web Full Stack
I will rig and animate your 3d character with facial rig cc4 blender ue5

Experiência profissional

Fiverr

3D Character Artist & Rigging Specialist

Fiverr • Freelance

Feb 2026 - Present3 mos

I work as a freelance 3D character artist focused on modeling, rigging, and animation for games and real-time projects. I create high-quality characters for Unreal Engine, Unity, Metahuman, and vtuber avatars using Blender, Maya, and iClone. I have handled full production pipelines from character modeling to final rigging. One major challenge I faced was achieving smooth deformation in rigs, especially for facial expressions and complex movements. I solved this by improving weight painting, using proper bone structures, and applying advanced techniques like IK/FK systems and blendshapes. Another challenge was optimizing models for game engines while maintaining quality. I improved topology, reduced polycount, and ensured clean, efficient assets ready for real-time use. I focus on delivering professional, animation-ready 3D characters with strong attention to detail and reliable communication.

4 Avaliações
5,0

(4)
(0)
(0)
(0)
(0)
Classificação detalhada
  • Nível de comunicação do freelancer
    5
  • Qualidade da entrega
    5
  • Valor da entrega
    5
1-4 fora das 4 avaliações
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Mais relevante
    S

    sijmenpothoven

    Cliente recorrente

    NL

    Holanda

    5

    Kenji did a fantastic job fixing my character project and bringing it back to life. The quality of the work was impressive, and he handled every detail professionally. Fast communication, smooth delivery, and excellent results. I’m very satisfied and would definitely recommend him to anyone needing character fixes or improvements!

    Até US$ 50

    Preço

    6 dias

    Tempo

    gig

    Design de Personagem

    Útil?
    Sim
    Não
    S

    sijmenpothoven

    Cliente recorrente

    NL

    Holanda

    5

    Kenji did a fantastic job fixing my character project and bringing it back to life. The quality of the work was impressive, and he handled every detail professionally. Fast communication, smooth delivery, and excellent results. I’m very satisfied and would definitely recommend him to anyone needing character fixes or improvements!

    Até US$ 50

    Preço

    6 dias

    Tempo

    gig

    Design de Personagem

    Útil?
    Sim
    Não
    D

    dryphhine

    US

    Estados Unidos

    5

    He delivered and exceptional result, thanks for your service

    Até US$ 50

    Preço

    6 dias

    Tempo

    gig

    Design de Personagem

    Útil?
    Sim
    Não
    H
    image-docs

    hahmud

    SG

    Singapura

    5

    This was a tough rig custom biped with IK/FK switching and facial blendshapes and the seller handled it perfectly. The weight painting is clean, the controls don’t break at extreme poses, and the documentation they sent made integration into Unity seamless. Great problem solver and very professional. Worth every dollar. highly recommend for others.

    Até US$ 50

    Preço

    6 dias

    Tempo

    gig

    Design de Personagem

    Útil?
    Sim
    Não