3D Environment Artist, Game World and Level Design, Unity, UE5
Canadá
Inglês, Espanhol, Francês, Alemão
Algumas informações são exibidas no idioma inglês.
Sobre mim
Strategy games first pulled me in. Long before I touched a 3D tool, I was studying city builders and 4X maps, working out why certain layouts and terrain choices made a settlement or battlefield feel right. That curiosity turned into a career: I build game environments end to end, from blockout to fully textured, engine ready scenes.
5 years building 3D environments across styles and genres, stylized to realistic, fantasy to sci-fi to modern. Full pipeline: Maya/Blender modeling, ZBrush sculpting, Substance Painter/Designer texturing, delivered ready to drop into Unity or Unreal Engine 5.... Saiba mais