
Godson
3D Shoe Designer for Brands, 3D Footwear Design and Rendering for 3D Printing
Habilidades

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Experiência profissional
Upwork
Freelance • 6 yrs 1 mo
3D Footwear Prototyping & CGI Visualization Consultant
Oct 2024 - Present • 1 yr 8 mos
Engaged by footwear brands, product startups, and manufacturing consultancies to bridge the gap between creative footwear design and production-ready digital deliverables. Produce photorealistic CGI shoe renders for pre-launch marketing campaigns, helping brands validate product aesthetics and gather market feedback before committing to physical sampling budgets. Create fully documented 3D file packages with annotated technical drawings for manufacturers in China, Vietnam, and Portugal — including material callouts, color breakdowns, and tolerance notes. Consult on shoe design briefs where clients need both visualization assets (for marketing) and engineering-grade files (for tooling), delivering dual-purpose outputs within unified project timelines. Developed repeat-client relationships with 3 active footwear brands currently in ongoing production development, serving as their primary external 3D design resource.
Senior 3D Shoe Designer & Manufacturing Visualization Lead
Jan 2023 - Present • 3 yrs 5 mos
Handle complex, end-to-end 3D shoe design briefs for footwear brands operating at production scale, including projects aligned with Adidas-level manufacturing workflows covering outsole tooling geometry, upper panel breakdowns, and production tolerance specs. Design parametric sole textures and structural midsole lattice geometries using Rhinoceros 3D and Grasshopper, producing files directly compatible with SLS nylon printing and polyurethane injection mold preparation. Deliver complete design-to-factory asset packages: STL, OBJ, STEP, and native Rhino files, alongside multi-angle KeyShot renders and CLO3D virtual try-on simulations for brand stakeholder review. Advise clients on DFM (Design for Manufacturability) considerations — including draft angles, parting line placement, and support structure planning — reducing client prototype iteration cycles by an average of 2–3 rounds. Manage concurrent multi-deliverable projects with 3–5 active brand clients at a time, consistently maintaining on-time delivery and detailed technical communication from brief to final file handoff.
3D Footwear Design & Rendering Specialist
Jan 2021 - Jan 2022 • 1 yr
Progressed into full-pipeline footwear design, I handled everything from digital lasts and upper pattern development to photorealistic renders for mid-sized sportswear brands and independent footwear labels across North America and Europe. Delivered 3D shoe models in Rhinoceros 3D with accurate wall thickness, manifold geometry, and layered sole construction specifically optimized for SLS and FDM 3D printing. Produced KeyShot product renders for client marketing campaigns, with final images used in lookbooks, investor decks, and e-commerce platforms including Shopify and Amazon.