j
jose_lopez_dev

Jose Lopez

@jose_lopez_dev

Unity Game Developer for Gameplay UI XR VR and Optimization

Colômbia
Inglês, Espanhol
Algumas informações são exibidas no idioma inglês.
Sobre mim
Hi, I am Jose, a Unity Game Developer focused on gameplay systems, UI, XR VR, multiplayer foundations, optimization, and interactive prototypes. I have worked on shipped Meta Quest titles, Unity C# features, debugging, performance improvements, and production-ready interactive experiences. I help clients build, fix, improve, and polish Unity projects with clear communication, maintainable code, and a professional development process. Portfolio: https://joselopez-dev.vercel.app/ Work samples only; all communication and orders stay on Fiverr.... Saiba mais

Habilidades

j
jose_lopez_dev
Jose Lopez
offline • 
Tempo médio de resposta: 1 hora

Conheça meus serviços

Correções de bugs
I will fix bugs, optimize and improve your unity game
Criação completa de Game
I will build or improve your unity game for mobile, PC or web

Portfólio

Experiência profissional

Self_Employed

Self Employed

Freelance • 2 yrs 4 mos

Independent Unity Game Developer

Jul 2025 - Present10 mos

Independent Unity game development work through Dreampulse Interactive, focused on gameplay systems, mobile game prototypes, UI flows, player-facing features, and maintainable technical foundations. Key contributions: • Built and iterated Unity C# mobile prototypes from concept to playable builds • Designed gameplay systems, level logic, interaction flows, and prototype foundations • Implemented UI feedback, animation triggers, responsiveness, and game feel improvements • Structured modular Unity foundations for future mechanics, levels, and content • Used Git, self-hosted Gitea, documentation, and AI-assisted workflows for planning, code review, and technical iteration

Unity XR Developer

Feb 2024 - Jun 20251 yr 4 mos

Worked as a Unity XR Developer at Xennial Digital on production-ready Unity XR applications, including shipped Meta Quest titles and client-facing immersive training and educational experiences. My work focused on gameplay systems, interaction logic, UI implementation, hand tracking, profiling, optimization, XR migration work, and technical support across multiple projects. Key contributions: • Built and maintained gameplay and interaction systems for shipped Unity XR products • Improved runtime stability through profiling, optimization, and XR migration work • Worked on UI flows, hand tracking, and client-facing training simulations • Supported reusable systems across healthcare, education, museum, and training experiences • Contributed to production codebases, debugging, refactoring, and build stability

Unity VR Developer

Jun 2024 - Aug 20242 mos

Worked as a Unity VR Developer for Txool Evolución on a warehouse operations training simulation, focused on VR interaction systems, scenario logic, physics-based interactions, optimization, and client-ready delivery. Key contributions: • Built core VR interaction systems for warehouse training workflows • Implemented physics-based interactions, scenario logic, and player-facing systems • Optimized runtime performance and interaction stability for VR use • Supported technical direction while staying hands-on in Unity C# development • Helped deliver a client-ready VR training simulation with scalable interaction foundations