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Sobre mim
I create bespoke VRChat characters with a focus on furry, anthro, and original character design. My work spans sculpting, topology, texturing, rigging, facial tracking, expressions, PhysBones, custom clothing, and PC/Quest optimization. Each character is developed around its own design language, proportions, and intended use rather than being built from a one-size-fits-all template. I value precise execution, clean technical work, and a production process that keeps the character’s original identity intact.
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