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Sobre mim
I’m a versatile Software and Game Developer with 4+ years of experience creating engaging projects using Unity, Unreal Engine, C#, C++, Python, and basic Flutter. I also manage databases with MySQL and create 3D assets in Blender, giving me a full-stack perspective from code to design. I’ve published games like FlagStrike: Planet Hit and Balance!!! on Google Play and developed prototypes across genres, from 2D shooters to simulators. Passionate about innovation and quality, I aim to bring creative ideas to life through polished, high-performance software and games.... Saiba mais