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Sobre mim
Hello! I'm Castro, a 3D artist specializing in high-quality game assets with optimized models and professional finishes.
I'm always open to new opportunities and collaborations that challenge me to grow and improve my skills.
What I can create:
Assets and props: From scenery pieces to game-specific items.
Hard surface models: Clean and precise modeling for mechanical or structural items.
Weapon design
UGC development
Architectural models
Professional texturing: Skill in hand-painting and PBR workflows.
Skills: 3D Modeling, Texturing & Hand-Painting, Texture Baking, UV Unwrapping... Saiba mais