j
jetourd

Peter Maxwell

@jetourd

Unreal Engine 5 Developer Roblox Expert 3D Game Level DesignerFull

Nigéria
Inglês, Espanhol, Alemão, Francês, Italiano, Abecásio, Africâner
Algumas informações são exibidas no idioma inglês.
Sobre mim
Hi, meet your professional Game Developer! I specialize in Unreal Engine 5 (UE5), Roblox game development, realistic 3D game environments, terrain design, level design, and custom game maps. I create stunning worlds, immersive gameplay, detailed 3D assets, FBX models, character modeling, rigging, animation, VFX, NPC AI, combat systems, multiplayer mechanics, and optimized game environments. From building and scripting to debugging and performance optimization, I deliver high-quality, engaging gaming experiences tailored to your vision. Let’s bring your dream game to life!... Saiba mais

Habilidades

j
jetourd
Peter Maxwell
offline • 
Tempo médio de resposta: 1 hora

Conheça meus serviços

Criação completa de Game
I will fix vfx animation godot unreal engine 5 roblox game dev 3d fbx gdscript rigging
Criação completa de Game
I will vfs luau metahuman cc4 rig rectarget cloth weight fbx npc multiplayer lag combat

Experiência profissional

Freelance

Game Developer Unreal Engine 5 Roblox Godot 3D Game Design

Freelance • Autônomo

Nov 2025 - Present • 11 mos

I specialize in game development, gameplay programming, 3D environment design, level design, and interactive experiences. My focus is on helping clients transform their game ideas into engaging, visually impressive, and functional projects through reliable development, creative problem-solving, and technical optimization. Core Responsibilities & Services: • Unreal Engine 5 Development: Design immersive 3D game environments, realistic terrain, stunning levels, custom maps, gameplay systems, Blueprints, and interactive worlds. • Roblox Game Development: Create and customize Roblox experiences, develop Luau scripts, implement game mechanics, build maps, design interactive systems, and troubleshoot gameplay issues. • Godot Game Development: Develop 2D and 3D games, implement GDScript logic, build gameplay features, create reusable systems, and improve game performance. • 3D Modeling & FBX Assets: Work with 3D models, characters, props, animations, rigging, FBX imports, and asset integration for game-ready projects. • Game Systems & Programming: Implement combat mechanics, player movement, inventory systems, user interfaces, NPC behavior, AI interactions, and multiplayer functionality. • Level & Environment Design: Build detailed landscapes, realistic terrain, immersive maps, environmental assets, lighting, and optimized game scenes. • VFX & Animation: Integrate visual effects, particles, shaders, character animations, and cinematic elements to improve gameplay presentation. • Debugging & Optimization: Identify scripting errors, resolve gameplay bugs, troubleshoot asset and animation issues, and optimize performance across supported platforms. My approach combines creativity, technical problem-solving, attention to detail, and clear communication. I aim to understand each client's requirements, provide practical solutions, and deliver polished game development work aligned with their project goals.