I specialize in creating 3D characters with clean topology, ensuring they are fully animation-ready and optimized for any game engine (Unity, Unreal Engine, etc.). Whether you need a simple stylized character or a complex professional model, I follow a high-standard industry pipeline to deliver the best results.
What I offer:
- Custom 3D Modeling: From basic shapes to complex character designs.
- Clean Topology: Manually retopologized models for smooth animation and performance.
- High-to-Low Poly Workflow: Capturing every detail from high-poly sculpts onto optimized low-poly meshes.
- Professional UV Mapping & Baking: Clean UV layouts for high-quality texture resolution.
- PBR Texturing: Realistic or stylized textures using professional software like Substance Painter.
- Rigging (Premium): Professional skeletal structure ready for your animations.
Why choose my service?
- Technical Expertise: I prioritize the technical quality of the mesh (No N-gons, clean loops).
- Game-Ready Assets: Every model is optimized for performance without sacrificing detail.
- Clear Communication: I will keep you updated throughout the process to ensure the character matches your vision.
Software I use: