h
harmankundan

Harmanbains

@harmankundan
Índia
Hindi
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Sobre mim
I am a 3D Hard Surface Artist specializing in creating high-quality, game-ready assets for games, cinematics, and product visualization. I focus on clean topology, optimized low-poly models, and realistic PBR texturing. My workflow includes high-poly to low-poly baking, UV mapping, and detailed texturing. I work with Maya, ZBrush, Substance Painter, and Marmoset Toolbag. I aim to deliver visually strong and technically efficient assets with clear communication and on-time delivery.... Saiba mais

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h
harmankundan
Harmanbains
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Vídeo e Animação
I will create game ready 3d hard surface props with realistic textures