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gamerzzzvlad

Artboiii

@gamerzzzvlad

Illustrator, Graphic Designer, Concept artist,

Malásia
Inglês
Algumas informações são exibidas no idioma inglês.
Sobre mim
Hello! I'm a Concept Artist and Multimedia Graphic Designer with over 7 years of professional experience, including 5 years as an online freelance artist. I specialize in digital painting, portrait illustration, character design, 2D game assets, prop design, environment/background art, and branding. I can adapt to a wide range of art styles to match different creative projects. Beyond concept art, I also create social media content, digital marketing materials, product advertisements, photo editing, and video editing. ... Saiba mais

Habilidades

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gamerzzzvlad
Artboiii
offline • 
Tempo médio de resposta: 370 horas

Conheça meus serviços

Fundos e Ambientes
I will paint portrait or bust
Ilustração
I will create concept art, character design and illustration

Experiência profissional

ArtStation

Character Designer

ArtStation • Freelance

Mar 2024 - May 20262 yrs 2 mos

Worked as a Freelance Concept Artist and Illustrator for two years, collaborating with clients on a wide range of game art and visual development projects. My primary responsibilities included designing original characters, props, weapons, environments, and other game assets for various genres and art styles. I worked closely with clients to understand their project requirements, transforming ideas, written briefs, and rough sketches into polished concept artwork ready for production. Throughout my freelance career, I created concept designs for both 2D games and digital media, ensuring that every asset aligned with the project's visual direction and gameplay requirements. My work involved researching references, exploring multiple design iterations, developing silhouettes, color variations, and refining details based on client feedback. I also produced high-quality digital illustrations, promotional visuals, and presentation artwork to help communicate design ideas effectively. In addition to concept art, I was responsible for creating a variety of supporting visual assets, including icons, UI elements, marketing illustrations, and branding materials when required. I adapted my artistic style to suit different projects, ranging from stylized and cartoon-inspired artwork to semi-realistic and realistic designs. This versatility allowed me to work with clients from different industries while maintaining consistency with each project's creative vision. As a freelancer, I independently managed project timelines, client communication, revisions, and final artwork delivery. Working with international clients strengthened my ability to collaborate remotely, meet tight deadlines, and consistently deliver high-quality results. Over the course of two years, I developed strong problem-solving skills, improved my visual storytelling abilities, and gained valuable experience in character design, prop design, environment concepts, digital painting, and game asset creation.

Fiverr

Concept Artist

Fiverr • Freelance

Feb 2021 - Nov 20232 yrs 9 mos

**Freelance Concept Artist (2 Years)** Worked as a freelance Concept Artist for over two years, collaborating with clients on a wide range of creative projects, primarily within the game industry. During this time, I was responsible for developing high-quality concept artwork that helped transform ideas into visually compelling designs for games and other digital media. My work included creating original character designs, environment and background concepts, props, weapons, and various in-game assets. I worked closely with clients to understand their vision, project requirements, and artistic direction, ensuring that every design aligned with the intended style and gameplay experience. Depending on the project, I adapted to different visual styles, from semi-realistic and realistic artwork to stylized and fantasy-inspired designs. A significant part of my workflow involved digital painting and photobashing techniques to efficiently create detailed concept art while maintaining a high level of quality. I combined photographic elements with digital painting to develop realistic textures, lighting, materials, and visual details, producing polished concepts that served as strong references for 3D artists and game developers. In addition to creating original artwork, I refined and enhanced existing client artwork through paint-overs and detailed revisions. This included improving anatomy, composition, color harmony, lighting, perspective, and overall visual quality while preserving the client's intended design direction. I collaborated with clients throughout the revision process, incorporating feedback and making adjustments to ensure the final artwork met both creative and production requirements. I also contributed to the creation of game production assets by designing weapons, equipment, props, collectible items, user interface elements, and other in-game materials. Each design was created with consideration for functionality, visual storytelling