
Frank
I turn your ideas into polished, ready to use 3D models for any project
Habilidades

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Experiência profissional
3D Artist
YAGER
Jan 2025 - Nov 2025 • 10 mos
I have spent several years as a 3D artist across game development, advertising, and product visualization. I began as a junior modeler on an indie team, building props and environment assets, then moved into freelance work, handling modeling, texturing, and final renders for clients worldwide. I have completed over 150 projects, including asset packs for mobile games, product renders for online stores, and architectural visualizations for design firms. I cut polygon counts on production assets by up to 40 percent without losing visual quality, helping teams hit performance targets and ship on schedule. My proudest achievement was leading the asset pipeline for a small game, from concept sketches to final in-engine models, which launched to positive player feedback. I work comfortably with tight briefs, vague references, and last-minute changes. Clients return often because I communicate clearly, respect deadlines, and deliver clean, ready-to-use files.