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fe_lixhartmann

Felix H

@fe_lixhartmann

Production Ready Rigs for Games and Animation

Alemanha
Alemão, Inglês, Espanhol, Francês
Algumas informações são exibidas no idioma inglês.
Sobre mim
I'm Felix, I specialize in creating optimized 3D characters, professional rigs and animation-ready assets for games. I can handle low-poly modeling, skeletal rigging, skin weighting, facial controls, animation cycles and character preparation for Unity and Unreal Engine. My workflow prioritizes clean deformation, practical controls and reliable engine compatibility. From a finished character requiring a rig to a complete model-and-animation package, I deliver organized assets that developers and animators can integrate efficiently.... Saiba mais

Habilidades

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fe_lixhartmann
Felix H
offline • 
Tempo médio de resposta: 3 horas

Conheça meus serviços

Modelagem de Personagens
I will model and rig game ready 3d characters for unity and unreal engine
Modelagem de Personagens
I will create low poly 3d game characters with rigging and animations in glb file

Portfólio

Experiência profissional

Pixel_Arts - Creative Design Agency

Senior 3D Character Artist

Pixel Arts - Creative Design Agency

Aug 2023 - Present3 yrs

Created AAA-quality characters for PC and console games. Sculpted high-poly characters in ZBrush and optimized meshes for Unreal Engine and Unity. Developed PBR materials and production-ready assets. Collaborated with concept artists, animators, and technical artists.