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Sobre mim
I’m a 3D artist from Indonesia with a strong focus on hard surface modeling, working primarily with Blender. My journey in 3D art began three years ago during my time at an animation school in Indonesia.
While my primary focus is on hard surface modeling, I have limited experience in areas such as organic modeling, UV unwrapping, and character animation. These are skills I plan to explore further, but for now, my strength lies in crafting precise and detailed hard surface assets.
You can check my portofolio here https://www.instagram.com/faintastic18/... Saiba mais