e
eze_tec

Ezekiel

@eze_tec
4,8(2)

3D modeling, "stl repair,3D Scan Cleanup,Character Modeling, animation"Blender

Nigéria
Inglês, Espanhol, Italiano
Algumas informações são exibidas no idioma inglês.
Sobre mim
I am a skilled 3D artist specializing in 3D modeling, STL repair, 3D Scan Cleanup, non-manifold fixing, Character Modeling, animation, and 3D print optimization using Blender. I transform damaged, low-quality, or unprintable files into clean, watertight, print-ready models with precision and attention to detail. Whether you need custom 3D modeling, mesh repair, scan cleanup, or animation, I deliver high-quality results, fast communication, and reliable service focused on bringing your ideas to life professionally.... Saiba mais

Habilidades

e
eze_tec
Ezekiel
offline • 
Tempo médio de resposta: 4 horas

Conheça meus serviços

Prototipagem rápida
I will fix stl file, repair 3d scan mesh, modify and cleanup stl for 3d printing
4,7(1)
Adereços e Objetos
I will design premium roblox ugc faces with flawless mesh optimization
5,0(1)

Portfólio

Experiência profissional

Fiverr

Technical 3D Modeler & Retopology Specialist

Fiverr • Freelance

Aug 2023 - Present3 yrs

I specialize in technical 3D modeling pipelines, manual quad-based retopology, and surgical asset optimization for real-time game engines (including Roblox and Unity) and 3D printing. My focus is bridging the gap between high-fidelity artistic concepts and strict engine performance limits. Core Responsibilities & Technical Expertise: Advanced Mesh Optimization: Manually retopolgize complex high-poly sculpts down to high-performance, low-poly counts while perfectly preserving the visual silhouette and surface details. Platform Compliance (Roblox UGC): Design and engineer marketplace-ready assets strictly adhering to rigid platform constraints (such as sub-4,000 tris and single 256x256px texture limits) with zero-clipping geometry. Surgical UV Mapping: Professionally unwrap and manually pack UV maps to maximize texture density, eliminating pixelation and artifact errors under unpredictable engine lighting. Asset Repair & Diagnostics: Identify and resolve critical geometry bottlenecks, including non-manifold edges, flipped normals , and overlapping UV islands to deliver production-ready deployment files.

2 Avaliações
4,8

(2)
(0)
(0)
(0)
(0)
Classificação detalhada
  • Nível de comunicação do freelancer
    5
  • Qualidade da entrega
    5
  • Valor da entrega
    4,5
1-2 fora das 2 avaliações
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