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Sobre mim
I'm a professional Unreal Engine developer with over 5 years of experience, I specialize in C++, Blueprint scripting, multiplayer systems (EOSCore, Steam), Niagara VFX, and game engine optimization.
My expertise spans core development, animation integration, performance profiling, and LOD techniques. I’m skilled in building robust multiplayer systems with TCP/UDP replication, Amazon GameLift, and integrating online subsystems. Additionally, I develop immersive VR/AR experiences for devices like Oculus Quest 2/3, with a focus on motion controls and performance optimization... Saiba mais