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Sobre mim
I’m a skilled 3D artist specializing in 3D modeling, sculpting, and 3D printing ready assets. I create detailed characters, props, and custom models with clean topology and high accuracy. I work with Blender, ZBrush, Substance Painter, and Maya to deliver production ready results for games, visuals, and physical 3D prints. I focus on clear communication, quality details, and turning ideas or references into polished 3D models clients can rely on.... Saiba mais