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edu_armas

Edu Armas

@edu_armas

Full Stack Developer

Peru
Espanhol
Algumas informações são exibidas no idioma inglês.
Sobre mim
Hi! I'm Edu, a Full Stack Developer with 4+ years of experience building real web applications for businesses in Peru and Chile. I specialize in: 🛒 E-commerce platforms (React + NestJS + payments) 🏢 Corporate websites (fast, SEO-optimized) 🤖 WhatsApp chatbots & CRM dashboards 🖥️ Desktop apps (Electron + SQLite) ⚙️ REST APIs (NestJS + MongoDB) I deliver projects on time, communicate clearly, and adapt to your budget. Let's turn your idea into reality! 🌐 Portfolio: bignight.dev... Saiba mais

Habilidades

e
edu_armas
Edu Armas
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Portfólio

Experiência profissional

Full Stack Developer — Makez Startup

Makez • Meio período

Nov 2025 - Present6 mos

Built a full CRM dashboard with Angular 21 (signals, standalone components), consuming REST API with JWT authentication and route guards. Implemented KPI visualizations (conversion, revenue, leads, response rate) with Chart.js and date filters. Designed a modular NestJS 11 backend following Clean Architecture (Auth, Leads, Sales, Chatbot, Metrics). Built a configurable chatbot engine with HTTP orchestration and JSONPath data extraction. Integrated META API (WhatsApp Business) for automated messaging via official templates. Developed a sales landing page with React + Tailwind CSS.

Full Stack Developer — E-commerce Platform

BigNight Company • Freelance

Mar 2025 - Sep 20256 mos

Architected and developed a full stack e-commerce platform serving 3+ active clients (entrepreneurs, startups and banking entities). Frontend: React + TypeScript + Tailwind CSS with Context API, shopping cart, authentication, admin panel and responsive UI (Lighthouse score 90+). Backend: Node.js + NestJS + MongoDB with JWT authentication, Tupay payment integration, order and inventory management. DevOps: deployment on Vercel, CI/CD with GitHub Actions, technical documentation and automated testing.

Video Game Developer — Unity 2D

Bonsai.meme • Freelance

Feb 2025 - May 20253 mos

Developed 2D top-down game mechanics in Unity for an international distributed team. Coordinated weekly deliveries with a foreign client under Scrum methodology, optimizing UX for PC and mobile. Integrated into an existing codebase in less than one week, adapting quickly to the team's technologies and workflows.