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Sobre mim
Hi! I'm an artist who specializes in creating 3D characters. I have many years of experience in creating fully-featured 3D characters, including the face and body, for various purposes such as character animation, facial expressions, and rendering,AR,VR. I work with a variety of 3D programs, including DAZ Studio3d, 3ds Max, ZBrush, Blender, Marvelous Designer, CLO3d, IClone8, Character Creator 4, Unreal Engine 5 (Metahuman), Unity, and others. Additionally, I have experience in cleaning and retargeting motion capture animations. I also work with neural networks. Stable diffusion, Hailuo AI, KL... Saiba mais