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Sobre mim
I design and build high-performance UE5 game systems, from intelligent Combat AI and scalable Multiplayer frameworks to advanced Blueprint gameplay logic and cinematic VFX/FX pipelines.
My journey began with deep system-driven development, focusing on how mechanics, visuals, and performance intertwine to create immersive player experiences. Over time, I specialized in building optimized, production-ready systems that studios and creators can confidently scale.
If you need precision, performance, and next-gen gameplay — I build it right.... Saiba mais