I will design game levels, tutorials, and gameplay flow


Sobre este Serviço
I design and build gameplay-focused levels and tutorials in Unity, turning your game concepts and mechanics into structured, playable experiences.
What I can create:
- Tutorial & progressive gameplay levels
- Greybox / blockout levels
- Player flow & level layouts
- Objectives, encounters & progression
- Combat, puzzle & exploration spaces
You will receive:
- Gameplay-ready Unity scene/package
- Clean scene organization
- Structured level layout and flow
Please contact me before ordering for custom requirements or larger projects.
Conheça mais sobre Aman Samant
Game design guidance for every stage of development
- A partir deÍndia
- Membro desdeago. de 2024
- Responde em aprox.:1 hora
Idiomas
Hindi, Inglês
Perguntas frequentes
Do you provide the level in Unity?
Yes. Depending on the selected package, I can provide a structured and gameplay-ready Unity scene/package containing the designed level or tutorial.
Do I need to provide the assets?
You can provide your own assets, references, or existing project. If assets are required, we can discuss suitable placeholder or available assets before starting.
Can you work with my existing GDD or game concept?
Yes. You can provide your GDD, game concept, mechanics, sketches, references, or existing level ideas for me to work from.
Do you create the 3D environment and final art?
The focus of this gig is gameplay-focused level design and greyboxing. Detailed environment art, custom 3D assets, and advanced visual work are not included.
Can you design levels for different genres?
Yes. I can work on levels for genres such as action, adventure, RPG, shooter, platformer, puzzle, horror, and other gameplay-focused projects.
Can I request a custom level?
Absolutely. If your level has specific requirements, mechanics, size, or implementation needs, please contact me before ordering so we can discuss the scope.
