davide
Realistic 3D Character Artist, MetaHuman, Game Assets, Rigging a Animation Expe
Habilidades
Conheça meus serviços


Experiência profissional
Senior 3D Character Artist | MetaHuman & Unreal Engine Specialist
Freelancer.com • Freelance
Feb 2026 - Apr 2026 • 2 mos
Professional 3D Artist specializing in realistic game characters, MetaHuman creation, game-ready assets, props, modeling, rigging, texturing, and animation for Unreal Engine 5 and Unity. I help game developers, studios, VTubers, and content creators transform concepts into high-quality optimized 3D assets ready for production pipelines, cinematics, VRChat, indie games, and AAA-style projects. My expertise includes: • Realistic Character Modeling • MetaHuman Customization & Creation • Unreal Engine 5 Character Setup • Game Asset & Prop Design • PBR Texturing & Materials • Character Rigging & Skinning • Facial Animation & Lip Sync • Retopology & UV Mapping • VRChat & VTuber Avatars • Unity & Unreal Engine Optimization • Motion Capture Cleanup • Cinematic Character Rendering Achievements & Results: • Delivered production-ready 3D characters and assets for game development projects • Created optimized high-poly and low-poly models for real-time engines • Improved workflow efficiency with clean topology, optimized rigs, and game-ready textures • Helped clients achieve realistic visuals for games, trailers, cinematics, and virtual avatars • Successfully converted client ideas, sketches, and references into fully functional 3D models Software & Tools: Unreal Engine 5, MetaHuman Creator, Blender, Maya, Character Creator 4 (CC4), iClone, Substance Painter, ZBrush, Unity, Marvelous Designer, and Photoshop.
3D Animator & Character Rigging Artist
Upwork • Freelance
Nov 2025 - Mar 2026 • 4 mos
Worked on character rigging, skeletal setup, animation, and motion retargeting for games, cinematics, and animated content. Created smooth animation systems and production-ready rigs compatible with Unreal Engine, Unity, and motion capture pipelines. Skills & Services: • Character Rigging & Skinning • Animation Retargeting • Facial Animation • Motion Capture Cleanup • IK/FK Rig Setup • Game Animation Loops • Unreal Engine Animation Blueprint • Unity Humanoid Rigging Achievements: • Built efficient rigs for realistic and stylized character animation • Improved animation quality with clean weight painting and advanced control systems • Assisted clients in integrating animations seamlessly into game engines • Delivered cinematic-quality animations for trailers, gameplay, and virtual production projects
3D Game Asset & Prop Designer
Gamepay NFT • Freelance
Oct 2025 - Dec 2025 • 2 mos
Created high-quality 3D game assets, hard-surface models, props, and environmental objects optimized for real-time rendering in Unreal Engine and Unity. Focused on delivering detailed yet performance-friendly assets for mobile, PC, VR, and console games. Core skills: • Hard Surface Modeling • Game Props & Weapons • Environment Assets • UV Mapping & Retopology • Texture Baking • Low Poly & High Poly Workflow • PBR Material Creation • Real-Time Optimization Achievements: • Produced optimized game assets with clean topology and efficient texture workflows • Helped studios maintain high visual quality while improving in-game performance • Designed reusable modular assets that accelerated level design workflows • Delivered assets for survival games, FPS projects, VR experiences, and simulations