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Sobre mim
I'm a 3D artist specializing in low poly game assets and stylized environments. I create clean, optimized assets for indie games — street props, buildings, vegetation, and urban details — all with consistent style and attention to visual quality. I work in Blender and deliver files ready for Unity and Unreal Engine. Whether you need a single asset or a full environment pack, I focus on delivering work that fits your game's aesthetic and technical requirements.... Saiba mais