I will build 3d low poly character models rigging animation for game assets

D
danielmartiinn
D
danielmartiinn
Dylan
Algumas informações são exibidas no idioma inglês.

Sobre este Serviço

Hi, I'm Dylan Young a 3D artist specializing in stylized 3D low-poly character modeling, rigging, and animation


I create clean, optimized and game ready 3D low poly characters for Unity Unreal Engine and other game projects. Whether you need a simple character model a fully rigged asset, or animated characters, I focus on quality, performance, and a clean workflow.


OUR GIG OFFERS


  • 3D low-poly character modeling
  • Character rigging
  • Character animation
  • Stylized characters, creatures & animals
  • Game-ready characters for Unity & Unreal Engine
  • Clean topology & optimized polycount
  • UV mapping & texture setup
  • Custom poses and animations
  • Modifications and adjustments


YOU WILL GET


  • High-quality PNG renders
  • FBX, OBJ, GLB & Blend files
  • Game-ready 3D character
  • Clean and optimized topology
  • Rigged character when included in your package
  • Custom animation when included in your package
  • Commercial use


WHY CHOOSE ME


  • High-quality, game-ready work
  • Clean topology
  • Fast & friendly communication
  • Unlimited revisions
  • Free consultation


Your satisfaction is my priority


Please message me before ordering so we can discuss your project and bring your ideas to life

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Conheça mais sobre Dylan

Dylan

3D ARTIST

  • A partir deEstados Unidos
  • Membro desdeset. de 2026
  • Responde em aprox.:3 horas
  • Idiomas

    Inglês, Francês, Ucraniano, Espanhol
I am a 3D Game Artist specializing in creating low poly character models, rigging, and animation for games. My work includes 3D modeling, texturing, UV mapping, character rigging, skinning, and game-ready animation I am a passionate and dedicated professional who focuses on creating high-quality, optimized game assets. I am customer oriented motivated and committed to delivering my best work and ensuring client satisfaction.