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Sobre mim
Hi! I’m Daniel, a Game Developer and 3D Environment Artist specializing in Unreal Engine and Unity. I create immersive game environments, level designs, VR worlds, modular assets, gameplay systems, AI, combat mechanics, lighting, and optimized scenes. Whether you need a game prototype, playable map, reusable assets, or complete environment, I will deliver scalable solutions tailored to your project. Message me with your idea, references, or requirements and let’s build something great together!... Saiba mais