
Daniel
We build, We solve, We deliver
Habilidades

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Portfólio
Experiência profissional
Built Open World Shooting Gangster Game with Combat & Multiplayer Systems
Max Benjamin • Freelance
May 2026 - Present • 0 mos
Worked as a Roblox Game Developer creating a multiplayer open world shooting gangster style game with focus on combat mechanics, AI behavior, and immersive city gameplay. Designed and developed core systems including third person shooting mechanics, weapon switching, damage system, and player movement tailored for fast paced combat scenarios. Built an open world urban environment inspired by gang themed city gameplay with interactive zones and mission based structures. Implemented multiplayer synchronization for combat interactions, spawn systems, and player progression. Focused on optimizing performance for large scale sessions while maintaining smooth shooting mechanics and responsive controls across devices.
Migrated Base44 Applications to WordPress-Based Systems
Fiverr • Freelance
Apr 2026 - Present • 1 mo
Worked as a freelance web app developer specializing in migrating applications from Base44 environments to WordPress based systems. Analyzed existing application structures, features, and user flows, then rebuilt them using WordPress with custom themes, plugins, and database configurations. Ensured that all core functionalities, including user interaction, data handling, and UI components, were preserved or improved during migration. Optimized performance, improved responsiveness, and enhanced usability across devices. Collaborated with clients to refine requirements, implement new features, and deliver scalable, easy to manage solutions using WordPress.
Godot Game Developer – Built Custom 2D/3D Game Systems for Clients
Jordan Belfort • Freelance
Mar 2026 - Present • 2 mos
Worked as a freelance Godot Game Developer, building custom 2D and 3D game systems tailored to client requirements. Developed core gameplay mechanics including player movement, physics interactions, and responsive controls. Designed modular systems to ensure scalability and easy integration into larger projects. Collaborated with clients to turn concepts into playable prototypes, focusing on performance optimization, clean scripting, and smooth user experience. Delivered polished features such as UI systems, interaction logic, and reusable components for efficient development workflows.